Friday, August 18, 2006

What is The Amusement Machine?

In short The Amusement Machine is a container for the simulation of places and things in a physical realistic fashion, very much like that of the universe itself. The universe holds galaxies, stars, planets, cities, mountains, race tracks, animals, people, basketballs, bicycles and rocks. (Many other things as well of course.) In other words, it makes it possible for these things to exist and interact with each other. The universe enforces a set of rules between all particles of matter. The Amusement Machine enforces sets of rules between all objects. If you want more info, feel free to drop us a line below in comments

Thursday, August 10, 2006

Abstract Terrain Raytraced in Realtime on the GPU



This example uses only 1 channel of a 64x64 image and some other interesting tricks!

Sunday, August 06, 2006

Basic Physical Car Simulation



Very basic physical car hook-up, so much more to come!

Saturday, August 05, 2006

Robots of the Future

The Amusement Machine is currently working on a project to create a wireless computer controlled robot. Although in early stages, it has wireless audio and video. Control of the robot will be done through the Amusement Machine's own development environment. A video of the basic 3D implementation can be seen on google video or right below this post. Feedback is encouraged! Let us know what you would like us to simulate.