Wednesday, November 01, 2006

AMD vs Intel

AMD is still growing while intel is possibly facing anti-trust lawsuits in europe.Intel's dual core chips are sandwiched,but AMD's which worked better for the dual but when the quad happens the heat will build worse for Intel.AMD posts an amount of energy saved with their new dual cores on their website which is growing rapidly. This is not to say that X2's use less power than a single chip but that the X2 uses less power than 2 single chips.

Friday, October 06, 2006

Google does it again

Google has embraced the open source software community with a code search.
Now source forge is not alone.You will find direct refferences inside someones code.
You could search for one specific problem you are having and find code directly related.

Friday, September 29, 2006

Things of use to you

I like to support free software when it's really good.
Just google for these.

Audacity (Audio) //easy record stores directly to (mp3,ogg,wav)
VirtualDub (Video) //fastest and most useful video editing
CD BurnerXP pro //CD/DVD burning , Very easy to use.And get this (it works!)
firefox //Web browser (better security and less attacked than internet explorer)
SpeedFan //temperate monitor for your computer
WinAmp //The best music player
Google //The best and search and least ads
7-zip//opens most known types,has it's own format better than zip,easy to use.
WikiPedia //Online encyclodia where people can add their own posts
There are many more at SourceForge a site for free software developement.Get involved if you can and help make things free.Time is money and they spent the time so you don't have to spend the money.

Why pay high prices for software that doesn't work, instead of something free that does?

Friday, August 18, 2006

What is The Amusement Machine?

In short The Amusement Machine is a container for the simulation of places and things in a physical realistic fashion, very much like that of the universe itself. The universe holds galaxies, stars, planets, cities, mountains, race tracks, animals, people, basketballs, bicycles and rocks. (Many other things as well of course.) In other words, it makes it possible for these things to exist and interact with each other. The universe enforces a set of rules between all particles of matter. The Amusement Machine enforces sets of rules between all objects. If you want more info, feel free to drop us a line below in comments

Thursday, August 10, 2006

Abstract Terrain Raytraced in Realtime on the GPU

This example uses only 1 channel of a 64x64 image and some other interesting tricks!

Sunday, August 06, 2006

Basic Physical Car Simulation

Very basic physical car hook-up, so much more to come!

Saturday, August 05, 2006

Robots of the Future

The Amusement Machine is currently working on a project to create a wireless computer controlled robot. Although in early stages, it has wireless audio and video. Control of the robot will be done through the Amusement Machine's own development environment. A video of the basic 3D implementation can be seen on google video or right below this post. Feedback is encouraged! Let us know what you would like us to simulate.

Monday, July 24, 2006

New Tech News

AMD is buying ATI, which is one of the two largest graphics card manufacturers in the world. This illuminates a bright future for both companies. AMD's dual core and hopefully soon to be quad core should be implemented on the GPU for even more performance from the graphics card. Right now the only general purpose multi core API is OpenMP and if changes are not made now this will become the standard. Currently, a lot of software written for the dual core happens to be buggy such as games like oblivion and bf2. Even AMD's dual core optimizer for 64 bit chips restarts my computer on entry to windows. In programming fixing one core to 2, 4, etc. should all be one fix that will eliminate these problems forever. Changes from 32bit to 64bit is also slowing software development. Direct3D 10 should eliminate some of the latency between the CPU and the GPU. Game developement is still in it's infancy but some game releases have already surpassed movies. Games are longer than movies and therefore offer more enjoyment. Watching a movie requires no skill, but a game requires concentration and offers a much better mental challenge. I have quit watching TV because of video games. TV and Movie channel corps are driving customers away due to there stagnation of programming and high monthly fees. Movie and TV are soon going to all be moved to the internet in favor of freedom of choice to watch what you want instead of a tv programmer who seems to be asleep at the wheel. Google Video is a good start but lacks the coherence of a playlist and ease of use of a TV channel. Time will tell who wins the hearts and minds of the people for media of all forms. I personally witnessed the same tv program being run on 4 network channels at once and there are not that many channels. The internet is quickly becoming the medium of choice for phone, information, and media of all kinds. As giant corps merge, one wonders if only one will remain. If it happens prices will rise, and average people will be left out in the cold as usual.

Wednesday, July 19, 2006

Ray Tracing Madness

Render Your World

The Amusement Machine is the world's first and only Virtual Online Interactive Museum capable of complex object interaction. Exhibits are presented in a format where the visitor or creator may interactively manipulate parts of the exhibit and the exhibit will behave in a physically realistic manor. In other words you can pick up parts of the exhibit and hold them in your virtual hands. More than that, you can throw them down, and pull them apart. Unlike most museums where interaction with exhibits is either severely restricted or completely prevented, The Amusement Machine allows full access to each exhibit and encourages the visitor to actively engage them. Since exhibits are virtual, you can freely break them and they can be instantly repaired.

The Amusement Machine Begins...